Interface SpoofableEvent
- All Known Implementing Classes:
PrivateMessageEvent,ProxyPrivateMessageEvent,ProxyPublicMessageEvent,PublicMessageEvent
public interface SpoofableEvent
Indicates that an event can be spoofed (pretending to send the message).
The player will receive visual confirmation that the message has been sent, but it will not be sent to other players.
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Method Summary
Modifier and TypeMethodDescriptionbooleanReturns if spoof mode is being used in this event.voidDefines that spoof mode will be used in this event.
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Method Details
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isSpoofSend
boolean isSpoofSend()Returns if spoof mode is being used in this event.- Returns:
- true if spoof mode is being used
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setSpoofSend
void setSpoofSend()Defines that spoof mode will be used in this event.
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