Class DefineAuthServerEvent
java.lang.Object
net.md_5.bungee.api.plugin.Event
com.nickuc.login.api.event.internal.bungee.BungeeEvent
com.nickuc.login.api.event.bungee.connection.DefineAuthServerEvent
- All Implemented Interfaces:
EventWithPlayer
Event triggered when a server connection operation is initiated for a player upon entering an authentication server.
Not available for PROXY implementations.
- Since:
- API v10
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Constructor Summary
ConstructorsConstructorDescriptionDefineAuthServerEvent(net.md_5.bungee.api.connection.ProxiedPlayer player, net.md_5.bungee.api.config.ServerInfo originalServer) -
Method Summary
Modifier and TypeMethodDescriptionOptional<net.md_5.bungee.api.config.ServerInfo> Returns the server originally used to connect.net.md_5.bungee.api.connection.ProxiedPlayerReturns the player instance.Optional<net.md_5.bungee.api.config.ServerInfo> Returns the server used to connect.voidsetServer(net.md_5.bungee.api.config.ServerInfo server) Defines the server that will be used for the connection.Methods inherited from class net.md_5.bungee.api.plugin.Event
callEvent, postCall
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Constructor Details
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DefineAuthServerEvent
public DefineAuthServerEvent(net.md_5.bungee.api.connection.ProxiedPlayer player, @Nullable net.md_5.bungee.api.config.ServerInfo originalServer)
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Method Details
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getPlayer
public net.md_5.bungee.api.connection.ProxiedPlayer getPlayer()Returns the player instance.- Specified by:
getPlayerin interfaceEventWithPlayer
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getOriginalServer
Returns the server originally used to connect. -
getServer
Returns the server used to connect. -
setServer
public void setServer(net.md_5.bungee.api.config.ServerInfo server) Defines the server that will be used for the connection.- Parameters:
server- the server used for the connection.
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